📰 Title: | WolframTones | 🕹️ / 🛠️ Type: | Tool |
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🗃️ Genre: | Development | 👁️ Visual: | 2D |
🏷️ Category: | Development ➤ Audio Production ➤ Musical Content | 🏝️ Perspective: | First person (interface) |
🔖 Tags: | ⏱️ Pacing: | Real Time | |
🐣️ Approx. start: | 👫️ Played: | Single | |
🐓️ Latest: | 🚦 Status: | 05. Tested & Working (status) | |
📍️ Version: | Latest: - | ❤️ Like it: | 9. ⏳️ |
🏛️ License type: | 🎁 Free of charge | 🎀️ Quality: | 7. ⏳️ |
🏛️ License: | Free (no commercial use) | ✨️ (temporary): | |
🐛️ Created: | 2013-08-12 | 🐜️ Updated: | 2024-06-22 |
📦️ Package name: | ..... 📦️ Arch: | ||
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📄️ Source: | ..... 📦️ RPM: | ||
⚙️ Generic binary: | ..... 📦️ Deb: | ||
🌍️ Browser version: | ..... 📦️ AppImage: | ||
📱️ PDA support: | ..... 📦️ Flatpak: | ||
✨️ Not use: | ..... 📦️ Snap: |
📰 What's new?: | 👔️ Already shown: | ||
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💡 Lights on: | 💭️ New version published (to be updated): | ||
🎨️ Significant improvement: | 🦺️ Work in progress: | ||
🎖️ This work: | 🚧️ Some work remains to be done: | ||
👫️ Contrib.: | goupildb & Louis | 👻️ Temporary: | |
🎰️ ID: | 13766 |
📜️[en]: | Using music theory and Mathematica algorithms to render them as music | 📜️[fr]: | Un générateur de musiques en ligne - via un algorithme mathématique |
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🎲️ Gameplay: (202xxx♺), (202xxx♺), [fr](202xxx♺),
🏡️ Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos t(202xxx) t(202xxx) t(202xxx) r(202xxx♺) g(202xxx)] [WIKI] [FAQ] [RSS] [Changelog 1 2 3]
💰 Commercial
• (empty)
🍩️ Resources
• (empty, license): [Homepage] [Dev site] 🎬️ g(202xxx)
🛠️ Technical informations
[PCGamingWiki] [MobyGames]
🦣️ Social
Devs (Wolfram Research [fr] [en]): [Site 1 2] [Chat] [mastodon] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
The Project: [Blog] [Chat] [Forums] [mastodon] [PeerTube] [YouTube] [PressKit] [reddit] [Discord]
🐝️ Related
📦️ Misc. repositories
[Repology] [pkgs.org] [Generic binary] [Arch Linux / AUR] [openSUSE] [Debian/Ubuntu] [Flatpak] [AppImage(author's repo)] [Snap] [PortableLinuxGames]
🕵️ Reviews
[HowLongToBeat] [metacritic] [OpenCritic] [iGDB]
🕊️ Source of this Entry: [Site (date)]
🦣️ Social Networking Update (on mastodon)
🛠️ Title:
🦊️ What's:
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🐣️
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📖 Our entry: https://www.lebottindesjeuxlinux.tuxfamily.org/en/online/lights-on/
🥁️ Update:
⚗️
📌️ Changes:
🦣️ From: 🛜️
🏝️ https://www.youtube.com/embed/
🦉️ https://www.youtube.com/embed/
🦝️ https://www.youtube.com/embed/
🦝️ https://www.youtube.com/embed/
🕵️ https://www.youtube.com/embed/
🕯️https://www.youtube.com/embed/
🕯️https://www.youtube.com/embed/
🎲️ https://www.youtube.com/embed/
🎲️ https://www.youtube.com/embed/
🎲️ https://www.youtube.com/embed/
🎲️[fr] https://www.youtube.com/embed/
🎮️ https://www.youtube.com/embed/
🎮️ https://www.youtube.com/embed/
🐧https://www.youtube.com/embed/
🐧https://www.youtube.com/embed/
🕶️
📚️ Name is a
📜️ "blabla" 📜️
When prominent scientist Stephen Wolfram published A New Kind of Science in 2002, it was immediately hailed as a major intellectual landmark. Today the paradigm shift that Wolfram's work initiated is starting revolutions in a remarkable range of areas of science, technology--and the arts. WolframTones is an experiment in applying Wolfram's discoveries to the creation of music.
At the core of A New Kind of Science is the idea of exploring a new abstract universe: a "computational universe" of simple programs. In A New Kind of Science, Wolfram shows how remarkably simple programs in his "computational universe" capture the essence of the complexity--and beauty--of many systems in nature.
WolframTones works by taking simple programs from Wolfram's computational universe, and using music theory and Mathematica algorithms to render them as music. Each program in effect defines a virtual world, with its own special story--and WolframTones captures it as a musical composition.
It's all original music--fresh from "mining" Wolfram's computational universe. Sometimes it's reminiscent of familiar musical styles; sometimes it's like nothing ever heard before. It's a taste of what it's like to explore the computational universe--and a hint of what's to come...
Un générateur de musiques en ligne - via un algorithme mathématique, par le studio Wolfram Research.
WolframTones est un générateur de musiques en ligne, permettant en quelques clics de générer - via un algorithme mathématique, une infinité de bandes sonores pour vos jeux. Ces bandes sonores peuvent être paramétrées en ligne (modification du pitch, des instruments, ...) - en partant d'une base classée par types de musiques, pour produire une petite bande sonore qu'il est ensuite possible de télécharger après s'être inscrit en ligne.
ATTENTION : les bandes sonores produites restent la propriété du studio Wolfram Research, elles sont gratuites néanmoins la licence très restrictive ne permet notamment pas de vendre votre production par la suite, raison pour laquelle cet utilitaire est surtout adapté pour de petits jeux gratuits.
🕵️ Test :
Le résultat est assez bluffant, de nombreux styles de musiques et des tas de paramétrages possibles.
Génial pour les non-musiciens.
Un seul reproche - et de taille : sa licence ne fera pas de vous le propriétaire de cette musique et vos jeux ne pourront donc être libres :(.