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# shade.h

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    00001 /* === S Y N F I G ========================================================= */
    00022 /* ========================================================================= */
    00023
    00024 /* === H E A D E R S ======================================================= */
    00025
    00026 #ifndef __SYNFIG_LAYER_SHADE_H__
    00027 #define __SYNFIG_LAYER_SHADE_H__
    00028
    00029 /* -- H E A D E R S --------------------------------------------------------- */
    00030
    00031 #include <synfig/layer_composite.h>
    00032 #include <synfig/color.h>
    00033 #include <synfig/vector.h>
    00034 #include <synfig/blur.h>
    00035
    00036 using namespace synfig;
    00037 using namespace std;
    00038 using namespace etl;
    00039
    00040 class Layer_Shade : public synfig::Layer_Composite
    00041 {
    00042     SYNFIG_LAYER_MODULE_EXT
    00043 private:
    00044     synfig::Vector  size;
    00045     int             type;
    00046     synfig::Color   color;
    00047     synfig::Vector  origin;
    00048     bool invert;
    00049
    00050 public:
    00051     Layer_Shade();
    00052
    00053     virtual bool set_param(const String & param, const synfig::ValueBase &value);
    00054
    00055     virtual ValueBase get_param(const String & param)const;
    00056
    00057     virtual Color get_color(Context context, const Point &pos)const;
    00058
    00059     virtual bool accelerated_render(Context context,Surface *surface,int quality, const RendDesc &renddesc, ProgressCallback *cb)const;
    00060     virtual Rect get_full_bounding_rect(Context context)const;
    00061     virtual Vocab get_param_vocab()const;
    00062     virtual bool reads_context()const { return true; }
    00063 }; // END of class Layer_Shade
    00064
    00065 /* -- E X T E R N S --------------------------------------------------------- */
    00066
    00067 /* -- E N D ----------------------------------------------------------------- */
    00068
    00069 #endif